PIXEL CARNAGE [ZOMBIESSS]!!!!!!!
A Roblox experience owned by The Super Duper Studio.
Fighting & PvPENzombiecombatweapon upgrades
Description (written by the developer; not a statement by this register)
just fight and buy weapons not tuff tags (ignore) Action Adventure Fighting Combat Battle PvP PvE Multiplayer Online Competitive Casual Fun Challenging Fast-Paced Skill-Based Strategy Progression Levels Upgrades Rewards Grinding Quests Missions Achievements Leaderboards Ranking Champions Heroes Warriors Teams Co-op Survival Arena Open World Exploration Discovery Adventure Game Battle Game Fighting Game RPG MMO Fantasy Epic Legendary Rare Powerful Strength Speed Energy Abilities Skills Mastery Training Challenge Events Updates Community Social Friends Collect Collection Unlock Prestige Rebirth Growth Progress Victory Conquest Competition Teamwork Adventure RPG Sandbox Dynamic Exciting Intense Endless Experience Journey Discovery Action RPG Online RPG Free Play World Universe Challenge Mode Endless Mode Customization Builds Statistics Progression System Matchmaking Gameplay Interactive Unique Popular Trending New Updated Engaging Adventure World
Last updated by the developer 25 Jul 2026, 08:59 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 25 Aug 2026, 23:03 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.