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30M LUCK | Bubble Gum Simulator INFINITY MODDED!

30M LUCK | Bubble Gum Simulator INFINITY MODDED!

A Roblox experience owned by Aegis Land.

SimulatorENmoddedpet collectionsimulator

Description (written by the developer; not a statement by this register)

🍀Free 30M Luck! 🐱 x35 ALL PET STATS! 💳All your donations WILL BE SAVED AFTER THE BAN! 🌌A lot of Free to WIN things! Reach the top even WITHOUT DONATION! 📃 CODES: - secretsforyou, - aegisecretpets Welcome to Bubble Gum Simulator INFINITY MODDED! 🫧 ☁️ Blow Bubble Gum to increase its size and jump into the clouds. Discover islands and secrets in the sky! 🥚 Hatch EASY secret pets and build a powerful pet team! 💹 Custom Economy! 💗 A modded game by Aegis Land 💚 Description Inspiration by Temz! fixes: pretty sure no one will get their data wiped now

Last updated by the developer 8 Aug 2025, 14:36 UTC.

0
playing (measured 11 Aug 2026, 05:21 UTC)
164,504
lifetime visits
86%
liked (364 👍 / 60 👎)
673
favourites (4.1 per 1k visits)
3 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 05:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x150 Hatch
219 R$
x50 Hatch
159 R$
Ultra Luck
119 R$
9+ Equips
99 R$
2x Bubbles
69 R$
Ultra Fast Hatch
59 R$
10x Hatch
25 R$
Double Currency
14 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome69,394 · 0.00% win
Welcome (BETA) · welcome9,039 · 0.00% win
You met the Owner! · social33 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8615 August 2026 — 86 % liked25 August 2026 — 86 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 06:3286no change
15 Aug 2026, 06:3086first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.