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[Fixing Shouts] Untitled Shouting Simulator 2

[Fixing Shouts] Untitled Shouting Simulator 2

A Roblox experience owned by Silly Community Games Productions.

SimulatorENincrementalshoutingsimulator

Description (written by the developer; not a statement by this register)

Welcome to Untitled Shouting Simulator 2! This is a incremental game based off the series called "Shouting Simulator" that was made by the Paragon group. We decided to cherish this community and make a game of ours. Tutorial: Click the Shout Shop on the middle left of your screen. Now, press the first shout on the top. Then, a frame pops up that shows all of the information about the shout, but for now, click the Buy button. Finally, a shout button pops up and if you click on the button you can hear a sound play. After the sound stops, it gives you SP. Please make sure to report bugs in the server or in game. Disclaimer: Macros are not allowed in this shouting simulator and if used will cause a stat reset and a 2 day ban, also rebirth glitching will also cause a ban and the time is depending on how much times you've did it. Credits: Ping (Map Maker, Ui, Shout Adder) Pro (Scripter) Bandize (Shout Adder, Owner) Reopenings (Shout Adder) Huge Credits To The Creators Of SSBB and SSDC

Last updated by the developer 8 Aug 2026, 11:02 UTC.

0
playing (measured 12 Aug 2026, 13:38 UTC)
9,763
lifetime visits
87%
liked (34 👍 / 5 👎)
31
favourites (3.2 per 1k visits)
3 May 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 13:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP (25% OFF)
225 R$
Autoshout (25% OFF)
35 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

What? · other39 · 0.00% win
MUSTARD · collection30 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.