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[CODES✨] Yazmin`s MM2!

[CODES✨] Yazmin`s MM2!

A Roblox experience owned by NOT MM2.

RoleplayENMurder Mystery 2Social DeductionRole-based

Description (written by the developer; not a statement by this register)

You're either the Murderer, the Sheriff, or just an Innocent bystander. Outsmart your enemies or be eliminated! Can you survive until the end? 🎮 Available on Desktop, Phone, Tablet, and Console! 🌟 Like and Favorite the game to support future updates! 💾 Game progress is saved automatically every 24 hours – no need to worry! 🎁 Stay tuned for special giveaways and community rewards! Join our group to be part of the community and stay updated with new releases! Tags: Murder Mystery, Murder Blox, Mystery Game, Classic Whodunit, Detective Game, Knife Game, Suspense Game, MM Game, Elimination Game, Secret Roles Game, Hide and Seek, Murder Mystery Fans, Murder Mystery X, Murder Mystery, Murder Mystery 3, Murder Mystery K, Murder Mystery A, Murder Legends, Murder Blox, Murder Mystery 2,

Last updated by the developer 24 May 2025, 19:51 UTC.

0
playing (measured 14 Aug 2026, 22:08 UTC)
48,845
lifetime visits
86%
liked (30 👍 / 5 👎)
6,768
favourites (138.6 per 1k visits)
3 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 22:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Pixel Railgun
65 R$
Ban Hammer
55 R$
Name Tag Editor
25 R$
Angelheart
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome25,417 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.