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Obby but u need find the button

Obby but u need find the button

A Roblox experience owned by Button Obby Team.

ObbyENbutton mechanic100 levelspuzzle platformer

Obby but u need find the button is an obby experience created on 2025-05-03. It has recorded 1,181,006 lifetime visits and 90,362 favorites. The game holds a 77% like percentage. Currently, zero users are playing. The description notes 100 levels with more planned.

Description (written by the developer; not a statement by this register)

🎮 Welcome to Button Obby! 🔍 Find the button, open the closed door, and move on to the next level! 🚪➡️ 🌟 Every level is a new adventure that tests your brain and skills! 🧠🎯 💯 There are already 100 levels, and more are coming soon! 👍 If you enjoy the game, please give us a like and a ⭐ favorite!

Last updated by the developer 17 Jun 2025, 14:02 UTC.

0
playing (measured 11 Aug 2026, 05:35 UTC)
1,181,006
lifetime visits
77%
liked (593 👍 / 174 👎)
90,357
favourites (76.5 per 1k visits)
3 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 05:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Super Slap
999 R$
Fly!
999 R$
X-Ray!
199 R$
Speed!
99 R$
Gravity
99 R$
Slap!
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

20! · other401,847 · 0.00% win
50! · progression199,190 · 0.00% win
100! · other59,101 · 100.0% win
150! · progression47,019 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7714 August 2026 — 77 % liked24 August 2026 — 77 % liked3 September 2026 — 77 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 16:2077no change
24 Aug 2026, 14:1677no change
14 Aug 2026, 14:0877first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.