Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Escape The Banlands

Escape The Banlands

A Roblox experience owned by M@D Games.

AdventureENroguelikehack-and-slashmythology

Description (written by the developer; not a statement by this register)

Inspired by Hades and Hades 2 You've been banished to the lower Banlands for seemingly no reason, and it's your goal to escape by hacking and slashing through everything that stands in your way. With the help of some myths you've already grown accustomed to, you might just have a chance to become the first to defy the Roblox administrators and unban yourself with your will. Controls: M1 - Attack Q - Special F - Cast Space - Dash E - Interact T - Boon List Credits: MrMondune - Basically everything except art Angel_Flavo1main - Art KyloPlaysRobloz - Art VAs Drippytexcalibur - Noli and G0Z DoughVA - Doombringer and Luckymaxxer SupraSugoi - Guest T6 Tearibly - 1x1x1x1, Telamon, Rust_010 Divinus - Divinus

Last updated by the developer 9 Aug 2026, 06:59 UTC.

3
playing (measured 10 Aug 2026, 21:19 UTC)
257,883
lifetime visits
89%
liked (4,930 👍 / 595 👎)
15,187
favourites (58.9 per 1k visits)
3 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:191first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Apples
300 R$
2x Player Points
250 R$
+1 Extra Life
200 R$
Premium Customer
120 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

The Start Of An Endless Journey · welcome122,431 · 100.0% win
Death without Escape · other95,769 · 100.0% win
Alpha Monster Slayed · progression20,663 · 4.7% win
Ban Hammered · other10,896 · 6.1% win
Not So Lucky After All · other10,463 · 20.9% win
Failed to load asset rbxassetid://1607010 · other10,231 · 4.7% win
Another One Bites The Dust · other2,195 · 0.00% win
The Fargotten Lands · progression1,904 · 0.00% win
See No Evil · other1,778 · 1.3% win
Unreasonable Revenge · other882 · 0.00% win
Indigo Lipsticks · collection321 · 0.00% win
Have You No Heart? · other189 · 0.00% win
Eugenicide · other104 · 0.00% win
Deforestation · other98 · 0.00% win
The Jester Punished · other51 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8915 August 2026 — 89 % liked25 August 2026 — 89 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 02:3689no change
15 Aug 2026, 02:2189first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.