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schlingy [OLD PLACE, REMAKE SOON!]

schlingy [OLD PLACE, REMAKE SOON!]

A Roblox experience owned by schlingy.

SurvivalENsurvivalitem-based combatremake

Description (written by the developer; not a statement by this register)

(GAME GETTING COMPLETELY REWORKED AND RECODED, STAY TUNED!) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -= default controls =- M1/LMB - smack E - use item in slot 1 ||| Z - drop item in slot 1 R - use item in slot 2 ||| X - drop item in slot 2 Q - use slot 1 perk F - use slot 2 perk RIGHTALT - hide/show custom cursor -= our devteam + contributors =- yelo (@yellowninja8006) -=- owner + director / lead scripter / artist babonium/packpou (@Babonium) -=- co-owner / lead map designer & builder / modeller harbor (@Harboroton) -=- map designer & builder / artist gesclevaldo (@gesclevaldo) -=- sound effect designer qwerty (@Taxevading_Lemon) -=- artist shoe bench (@wegascreamsatyou) -=- composer dopedude/swag guy (@idontlikeyouatallMr) -=- he made the wall inspired by Super Bomb Survival by Polyhex, Die of Death by Saucefy10, Kirby 64: The Crystal Shards, Item Asylum by PortABoi, and Nullscape by Mart

Last updated by the developer 18 Jul 2026, 18:59 UTC.

0
playing (measured 14 Aug 2026, 16:18 UTC)
1,894
lifetime visits
91%
liked (50 👍 / 5 👎)
48
favourites (25.3 per 1k visits)
3 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 16:180first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

flavoured savior · secret0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.