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[🧨]Elemental Power Troll Tower

[🧨]Elemental Power Troll Tower

A Roblox experience owned by Alrox Fans.

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Description (written by the developer; not a statement by this register)

Elemental Power Troll Tower Welcome to Elemental Power Troll Tower, a chaotic troll tower where the elements control everything. Climb the tower while facing troll traps powered by fire, ice, lightning, earth, and wind. Each floor has unexpected mechanics designed to trick you, launch you, freeze you, or send you flying back down. Nothing is safe, and every step can be a troll. 💥 Element-based troll floors ❄️ Ice slips, fire pushers, lightning boosts 😂 Funny fails and unexpected moments 🏆 Reach the top… if the elements allow it Do you have the skill to survive the elements, or will the tower troll you?

Last updated by the developer 17 Jan 2026, 16:48 UTC.

0
playing (measured 3 Sept 2026, 22:00 UTC)
367
lifetime visits
100%
liked (6 👍 / 0 👎)
3
favourites (8.2 per 1k visits)
3 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
3 Sept 2026, 22:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Hi
2,000 R$
Ssj
499 R$
Black Hole Goat
199 R$
Vip
99 R$
Rainbow Glove
99 R$
Carpet
99 R$
Void Glove
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Baby Slapper · welcome136 · 0.00% win
Winner! · other12 · 0.00% win
1 Win · progression1 · 0.00% win
20 wins · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.