EXISTER
A Roblox experience owned by What am I doing here in my life?.
HorrorENkiller vs survivorsalpha phasecollaborative
Description (written by the developer; not a statement by this register)
This is a 1 killer vs all game, all survivors must form a team if they want to survive and win. We simply exist. This game is in alpha phase, expect several bugs. You can report bugs on our official server. Developer / Scripter: @lucasdecliv Game Ui Arts and Ofc Arts: @alice_bomdia and @manuellypri and @rarajame3 and @ellizabeth_357457 GameOst: @danmmf4567, @lorenzocaradonna1 IdeaMan: @BHIKKSD Rig Animator: @KAYLIE23MN Collaborators: @Treplayz7: did Geometry Chase __________________________________________________________________________ DeivyDoesTutorials33 and Geometry from the channel of the same name Rochas313 from the channel of the same name IHasAFaceLULZ and JX1DX1 from the channel of the same name dragondudes3 from the RecallAHollowHeart channel TehEpicBuilder84 from the DecodedCollective channel
Last updated by the developer 11 Jul 2026, 16:22 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Aug 2026, 10:32 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.