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(🏍️ NEW BIKE 🇯🇵) Superbike Grand Prix

(🏍️ NEW BIKE 🇯🇵) Superbike Grand Prix

A Roblox experience owned by BluSteel Development.

RacingENmotorcycle racingfirst-person simulatorcompetitive lap times

(🏍️ NEW BIKE 🇯🇵) Superbike Grand Prix is a racing experience created on 2025-05-04. It has recorded 1,060,191 lifetime visits and 74,181 favorites. Currently, 8 users are playing. The experience holds a 72% like percentage. It is categorized under the racing genre.

Description (written by the developer; not a statement by this register)

🏁 Superbike Grand Prix🏍️ Strap in for high-speed, two-wheeled action in Superbike GP — a motorcycle racing simulator built for immersive first-person riding on Roblox. 👁️ First-Person Camera Feel every lean, throttle input, and brake zone with a helmet-view perspective that puts you right on the bike. 🗺️ Real-Inspired Race Tracks Race on detailed circuits inspired by world-famous racetracks, built for track day racing, circuit battles, and competitive lap times. 🏍️ Variety of Motorcycles Ride a lineup of sport bikes, superbikes, and racing motorcycles ranging from 300cc to 1000cc machines—all with unique handling and tuning. 🎮 Full Cross-Platform Support Whether you're on mobile, PC, or using a controller, enjoy smooth controls and optimized performance for every platform. 🔧 Early Development This is an early access motorcycle game—expect regular updates, improved physics, new tracks, and more bikes soon! Superbike GP delivers the full track motorcycle racing experience!

Last updated by the developer 8 Aug 2026, 21:26 UTC.

8
playing (measured 10 Aug 2026, 15:08 UTC)
1,060,191
lifetime visits
71%
liked (401 👍 / 161 👎)
75,444
favourites (71.2 per 1k visits)
4 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:0810first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Prototype Bikes
155 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played Superbike Grand Prix!!! · welcome582,362 · 100.0% win
Welcome to Silverstone · welcome185,651 · 57.7% win
Welcome to Laguna Seca · welcome161,234 · 32.9% win
Welcome to Catalunya · welcome154,686 · 100.0% win
Welcome to Tsukuba · welcome154,341 · 50.6% win
Completed a Lap · progression137,428 · 25.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

717271.514 August 2026 — 72 % liked24 August 2026 — 71 % liked14 August 202624 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–72 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 15:1671-1
14 Aug 2026, 15:1572first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.