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Olz's Wallhop Difficulty Chart Obby

Olz's Wallhop Difficulty Chart Obby

A Roblox experience owned by Olz Studios.

ObbyENdifficulty chartwallhop mechanicseternal towers of hell

Description (written by the developer; not a statement by this register)

Welcome To Olz's Difficulty Chart Obby, It Starts Off Hard And Ends Off Impossible! Current Stage Count (SAVES): 80 (Hard) Dont Dislike The Game (I Said So) All Stages Have Been Played And Are Possible Tags (Ignore): Obby, Parkour, Obstacles, Platformer, Impossible, Hard, Difficult, Challenging, Unbeatable, Wallhop, Wallflick, Towers, Eternal Towers Of Hell, EToH, Difficulty, DCO, Difficulty Chart Obby, Skill

Last updated by the developer 9 Aug 2026, 20:50 UTC.

0
playing (measured 21 Aug 2026, 02:51 UTC)
628
lifetime visits
36%
liked (5 👍 / 9 👎)
4
favourites (6.4 per 1k visits)
4 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 02:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Instant Hardcore Unlock
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Joined! · welcome241 · 0.00% win
Effortless · progression116 · 0.00% win
Easy · progression66 · 0.00% win
Medium · progression45 · 0.00% win
Hard · progression17 · 0.00% win
Attempt Hardcore Mode · progression2 · 0.00% win
Hardcore - Effortless · progression2 · 0.00% win
Hardcore - Easy · progression2 · 0.00% win
Hardcore - Medium · progression1 · 0.00% win
Insane0 · 0.00% win
Extreme0 · 0.00% win
Terrifying0 · 0.00% win
Catastrophic0 · 0.00% win
Horrific0 · 0.00% win
Unreal0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.