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Have a fight against Mafioso

Have a fight against Mafioso

A Roblox experience owned by Type's Community.

Fighting & PvPENmafiacombatmultiplayer

Have a fight against Mafioso is a fighting-pvp Roblox experience created on 2025-05-05. The game has accumulated 516,757 lifetime visits and holds 3,201 favorites. Currently, zero players are active. The title maintains a 72% like percentage based on user feedback metrics recorded in the index.

Description (written by the developer; not a statement by this register)

THIS GAME IS NOT GETTING UPDATED ANYMORE cool game yeah private server recomended (its free) a group of 4 or more players recomended aswell if u have premium u get 15 more max health so cool yeah

Last updated by the developer 14 Jul 2026, 21:03 UTC.

0
playing (measured 11 Aug 2026, 02:32 UTC)
516,757
lifetime visits
72%
liked (1,085 👍 / 413 👎)
3,199
favourites (6.2 per 1k visits)
5 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

a donation
20 R$
more stuff
8 R$
waste your money
2 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Defeat Mafioso · progression233,805 · 100.0% win
happy birthday · other22,676 · 0.00% win
meet type · welcome14,460 · 0.00% win
I have such skill · other1,222 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7214 August 2026 — 72 % liked3 September 2026 — 72 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 22:5172no change
14 Aug 2026, 20:5172first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.