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Taser Tower

Taser Tower

A Roblox experience owned by Emberloch Studios.

Tower defenseENtower defensecosmetic cheatsmobile support

Taser Tower is a Roblox experience created on 2025-05-05. It has recorded 832,647 lifetime visits and holds 591 favorites. The experience maintains a 91% like percentage. Currently, zero users are playing. The genre field is null. The description mentions mobile ShiftLock support, badge rewards, and specific commands.

Description (written by the developer; not a statement by this register)

Welcome to Taser Tower Tower! 🔫 If you read this, you should join immediately. Mobile ShiftLock ☑️ Badge Rewards ☑️ Commands: /korblox /headless Leave a like if you enjoy playing! Good luck!

Last updated by the developer 2 Jul 2025, 17:18 UTC.

0
playing (measured 10 Aug 2026, 14:03 UTC)
832,647
lifetime visits
91%
liked (582 👍 / 58 👎)
592
favourites (0.7 per 1k visits)
5 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
2,999 R$
Gold Magic Carpet
999 R$
Portal Gun
899 R$
Magic Carpet
749 R$
Blow Dryer
599 R$
Laser Gun
499 R$
Sword
399 R$
Balloons
399 R$
Grapple Hook
249 R$
Jetpack
249 R$
Fusion Coil
229 R$
Slap Hand
199 R$
BoomBox
99 R$
Text Sign
49 R$
Trowel
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome667,990 · 0.00% win
Win · progression78,553 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.