Chainsoul
A Roblox experience owned by Chain and Soul.
AdventureENroguelikeprocedural generationco-op
Chainsoul is an adventure experience created on 2025-05-05. It features a procedurally generated roguelike map with boss battles and multiplayer exploration. The game currently has 268 players online, 2,251,625 lifetime visits, a 95% like percentage, and 72,786 favorites.
Description (written by the developer; not a statement by this register)
Welcome to Chainsoul, a roguelike experience with a procedurally generated map. Obtain new abilities and beat bosses! Call in your friends and explore together, what could the void be hidding? -- CONTROLS -- [Shift]: Sprint [Control]: Shift/Camera Lock [Tab]: Map [Q]: Dash [F]: Block [Left mouse]: Attack [Middle mouse]: Ping at point [R]: Rotate (Double Tap: Snap) [E]: Activate Vehicle Specials ---- Inspired by: Arc Raiders, Deepwoken, Battleground Games, (NOT) dusty trip
Last updated by the developer 21 Aug 2026, 22:46 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 24 Aug 2026, 16:50 | 254 | -33 |
| 24 Aug 2026, 15:50 | 287 | +8 |
| 24 Aug 2026, 14:50 | 279 | +37 |
| 24 Aug 2026, 13:50 | 242 | +24 |
| 24 Aug 2026, 12:50 | 218 | +50 |
| 24 Aug 2026, 11:50 | 168 | +37 |
| 24 Aug 2026, 10:50 | 131 | -18 |
| 24 Aug 2026, 09:50 | 149 | -29 |
| 24 Aug 2026, 08:50 | 178 | +10 |
| 24 Aug 2026, 07:50 | 168 | -3 |
| 24 Aug 2026, 06:50 | 171 | +20 |
| 24 Aug 2026, 05:50 | 151 | -3 |
| 24 Aug 2026, 04:50 | 154 | -33 |
| 24 Aug 2026, 03:50 | 187 | -37 |
| 24 Aug 2026, 02:50 | 224 | +9 |
| 24 Aug 2026, 01:50 | 215 | -18 |
| 24 Aug 2026, 00:50 | 233 | +7 |
| 23 Aug 2026, 23:50 | 226 | -37 |
| 23 Aug 2026, 22:50 | 263 | -29 |
| 23 Aug 2026, 21:50 | 292 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 16:50 | 95 | no change |
| 24 Aug 2026, 15:50 | 95 | no change |
| 24 Aug 2026, 14:50 | 95 | no change |
| 24 Aug 2026, 13:50 | 95 | no change |
| 24 Aug 2026, 12:50 | 95 | no change |
| 24 Aug 2026, 11:50 | 95 | no change |
| 24 Aug 2026, 10:50 | 95 | no change |
| 24 Aug 2026, 09:50 | 95 | no change |
| 24 Aug 2026, 08:50 | 95 | no change |
| 24 Aug 2026, 08:47 | 95 | no change |
| 24 Aug 2026, 07:50 | 95 | no change |
| 24 Aug 2026, 06:50 | 95 | no change |
| 24 Aug 2026, 05:50 | 95 | no change |
| 24 Aug 2026, 04:50 | 95 | no change |
| 24 Aug 2026, 03:50 | 95 | no change |
| 24 Aug 2026, 02:50 | 95 | no change |
| 24 Aug 2026, 01:50 | 95 | no change |
| 24 Aug 2026, 00:50 | 95 | no change |
| 23 Aug 2026, 23:50 | 95 | no change |
| 23 Aug 2026, 22:50 | 95 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.