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Sweet Home

Sweet Home

A Roblox experience owned by Khongumu.

HorrorENhorrorsurvivalweb-comic IP

Sweet Home is a horror experience created on 2025-05-05. It has recorded 3,778,216 lifetime visits and 111,200 favorites. Currently, 29 users are playing. The game holds an 80% like percentage. The description notes gameplay involving monster transformations and unlockable moves.

Description (written by the developer; not a statement by this register)

Inspired by the web-comic. You are trapped inside of a apartment building, and the residents seem to be turning into monsters. Better Stages, better monsters. Getting kill streaks unlocks moves and evolutions. Controls : Attack : M1/Right Trigger Heavy Attack/Aim : M2/Left Trigger Block : F/Button Y Drop Item : Backspace / DPAD Down Run : Left Shift/DPAD Right Shiftlock: Control/ButtonL3 (press down left joystick) **IF YOU ARE CAUGHT CHEATING YOU WILL BE BANNED FOREVER.**

Last updated by the developer 5 Jul 2026, 23:47 UTC.

29
playing (measured 10 Aug 2026, 14:18 UTC)
3,778,216
lifetime visits
80%
liked (28,078 👍 / 7,034 👎)
115,158
favourites (30.5 per 1k visits)
5 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:1828first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Shadow Monster
999 R$
Sledgehammer
499 R$
Katana
299 R$
Spiked Metal Bat
199 R$
Select Monster
199 R$
Color Picker
100 R$
Knife
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8014 August 2026 — 80 % liked24 August 2026 — 80 % liked3 September 2026 — 80 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 03:5380no change
24 Aug 2026, 03:5280no change
14 Aug 2026, 03:5280first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

sweethome.fandom.com1 active editors · 851 edits
48 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.