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Climb Tallest Building! [WORLD 6]

Climb Tallest Building! [WORLD 6]

A Roblox experience owned by BroBlox Games.

Clicker & idleENclimbingreal-world landmarksincremental

Climb Tallest Building! [WORLD 6] is a clicker-idle experience created on 2025-05-06. It has accumulated 1,050,454 lifetime visits and 1,784 favorites. The title holds a 95% like percentage. Currently, zero users are playing. The game features climbing mechanics across various global landmarks.

Description (written by the developer; not a statement by this register)

🌍 Tour around the world and climb the tallest buildings ever made by humans, it takes a lot of patience and hard work, can you do it? 💵 Climb to get coins 💵 🚀 Upgrade your climbing speed 🚀 🗼 Unlock new buildings 🗼 Current locations: 🇫🇷 Eiffel Tower 🇦🇪 Burj Khalifa 🇺🇸 Empire State Building 🇨🇳 Oriental Pearl Tower ᴹᴸ Petronas Twin Towers 🇪🇬 Obelisk Tower Tags: climbing game, burj khalifa, eiffel tower, empire state building, oriental pearl tower, petronas twin towers, Obelisk tower

Last updated by the developer 14 Oct 2025, 11:47 UTC.

0
playing (measured 10 Aug 2026, 17:02 UTC)
1,050,454
lifetime visits
95%
liked (2,863 👍 / 160 👎)
1,783
favourites (1.7 per 1k visits)
6 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Speed
299 R$
VIP
199 R$
2x Coins
199 R$
Luck III
149 R$
2x Wins
99 R$
Luck II
99 R$
+3 Pet Slots
99 R$
x6 Hatch
49 R$
Luck I
49 R$
x3 Hatch
49 R$
Auto Hatch
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9514 August 2026 — 95 % liked24 August 2026 — 95 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 15:0895no change
14 Aug 2026, 15:0795first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.