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ZC Obstacle ! 20 CP FREE AVA

ZC Obstacle ! 20 CP FREE AVA

A Roblox experience owned by Zero capitalist.

ObbyIDobstacle coursemountain thememulti-carry mechanic

Description (written by the developer; not a statement by this register)

bergabung di mount bertemakan pulau melayang, melewati obstcle yg menantang dan berbeda beda di setiap cp melatih ketepatan dan presisi, bukan hanya soal kecepatan untuk menentukan sang penakluk di lengkapi fitur multi carry yg memudahkan pemain agar bisa saling tolong menolong dan di sediakan 2 kecepatan coil karambit yg keren menyediakan juga VIP

Last updated by the developer 7 Jul 2026, 11:18 UTC.

0
playing (measured 17 Aug 2026, 10:23 UTC)
21,588
lifetime visits
72%
liked (132 👍 / 51 👎)
28
favourites (1.3 per 1k visits)
6 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 10:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP COIL
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

YOLO DIMENSION · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

727372.517 August 2026 — 73 % liked6 September 2026 — 72 % liked17 August 20266 September 2026
2 measurements spanning 20 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
6 Sept 2026, 10:3072-1
17 Aug 2026, 10:2373first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.