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Banana Troll Tower

Banana Troll Tower

A Roblox experience owned by Tower Slippers.

ObbyENobbytrollingparkour

Description (written by the developer; not a statement by this register)

Welcome to Banana Troll Tower! 🍌 Get ready for a wild and hilarious adventure where you can troll others, outsmart the trollers, or simply enjoy conquering the obby stages! Whether you're here to laugh, compete, or just have fun, Banana Troll Tower has something for everyone. 💥Unlock awesome Game Passes: 🫱Slap Hand – Knock players right off the tower! 🌈Magic Carpet – Soar through the skies and explore the map with style. 💬HD Admin Commands – Access powerful and fun commands to enhance your gameplay experience. 🗺️ Climb through all the unique floors, each packed with fun and challenging stages to put your obby skills to the test. Think you've got what it takes? The final parkour level is insanely tough—only true pros will make it to the end! 🛠️ Credits JxcqkDev – Scripting c0rr_n – All-Rounder candygamer3131 – Building 💬 We'd love your feedback! Join our group to share your thoughts and suggest future updates: - https://www.roblox.com/communities/35962872

Last updated by the developer 1 Jan 2026, 19:14 UTC.

0
playing (measured 11 Aug 2026, 04:01 UTC)
72,989
lifetime visits
89%
liked (313 👍 / 39 👎)
149
favourites (2.0 per 1k visits)
7 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 04:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
799 R$
Magic Carpet
299 R$
Slap Hand
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome53,157 · 0.00% win
You Win! · progression1,443 · 0.00% win
Secret Badge · secret422 · 0.00% win
You Met One Of The Developers! · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8915 August 2026 — 89 % liked25 August 2026 — 89 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 14:2289no change
15 Aug 2026, 14:0589first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.