[BACK 🎉] Smack Everyone Tower 🤚
A Roblox experience owned by 타워 게임즈!.
ObbyENtrolltower defensemultiplayer
Smack Everyone Tower is an obby experience created on May 7, 2025. The game has accumulated 9,503,113 lifetime visits and 44,411 favorites. It maintains a 95% like percentage. Currently, zero users are playing the experience. The description identifies it as a unique experience made from scratch.
Description (written by the developer; not a statement by this register)
Welcome to Smack everyone tower ( Troll Players Tower ) 🤚 Can you get to the top without dying to the other players or the trolls! Owner: https://www.roblox.com/users/51230315/profile Group: https://www.roblox.com/communities/35962973 Note: This game is an entirely unique experience made from scratch
Last updated by the developer 5 Jul 2025, 13:04 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:22 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Aug 2026, 20:37 | 95 | no change |
| 13 Aug 2026, 20:36 | 95 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.