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Shopping Drift At DriftMart[Original]

Shopping Drift At DriftMart[Original]

A Roblox experience owned by Shopping Drift At DriftMart.

RacingENdriftingcarsnostalgia

Shopping Drift At DriftMart[Original] is a racing experience created on 2025-05-07. It has accumulated 1,161,697 lifetime visits and 23,885 favorites. The game holds a 91% like percentage. Currently, zero users are playing. The description notes an updated map and legacy vehicles.

Description (written by the developer; not a statement by this register)

Experience the original game with the new improved Updated Map! All the Old cars from Last year are all here and nothing else! Not much to experience but a bit of Nostalgia. Press "C" or ("Y" button on controller) To toggle between camera modes.

Last updated by the developer 10 Jun 2026, 20:11 UTC.

0
playing (measured 10 Aug 2026, 14:16 UTC)
1,161,697
lifetime visits
91%
liked (202 👍 / 20 👎)
23,900
favourites (20.6 per 1k visits)
7 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:160first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome706,650 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9114 August 2026 — 91 % liked24 August 2026 — 91 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 14:2091no change
14 Aug 2026, 14:1891first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.