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[UPDATE] Miss Possessive Tour

[UPDATE] Miss Possessive Tour

A Roblox experience owned by Pulse Productions ..

RoleplayENconcert simulationmusic artist tributedance emotes

Description (written by the developer; not a statement by this register)

Tate McRae: The Miss Possessive Tour Presented by Pulse Productions Get ready.. The Miss Possessive Tour has landed on Roblox! Step into a full concert experience with live performances ! (This game is not affiliated with Tate Mcrae and not official in any way legally!) This is Pulse Productions Tate McRae: The Miss Possessive Tour V2! What’s Inside: Live performances of Tate’s biggest hits ! Custom dance emotes that match the ones she does on stage ! Credits : Luvxpreston, 1aally3, panquekaxv, julius_vlg, vixx4life, lulucella13, gilly0508, 0MGJ0RDAN1, aurorawvzx, gabs hub, 0_0020002000 and other contributors ! Arena by : LuxVeau All assets in the game are protected with IPR which means that any content or assets that are stole, leaked, sold, redistributed and used in any other projects besides this exact game is PROHIBITED! Tags: Tate McRae, Miss Possessive Tour, Pulse Productions, Taylor Swift, Ariana, Eras Tour

Last updated by the developer 29 May 2026, 02:25 UTC.

1
playing (measured 10 Aug 2026, 18:17 UTC)
233,684
lifetime visits
90%
liked (433 👍 / 46 👎)
867
favourites (3.7 per 1k visits)
7 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Private Server Admin
125 R$
Rehearsal Studio
125 R$
V.I.P
125 R$
Moving Hair
90 R$
Lyrics Master
75 R$
Sync System
75 R$
Teleport Gamepass
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

909190.515 August 2026 — 91 % liked25 August 2026 — 90 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 03:2290-1
15 Aug 2026, 03:0791first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.