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Miss Possessive Tour [LEG 1]

Miss Possessive Tour [LEG 1]

A Roblox experience owned by TS Hub.

RoleplayENTate McRaeRoleplayDress up

Description (written by the developer; not a statement by this register)

Please leave a like to support our new game. -------- Yes Im Miss Posssessive . . . Roleplay , Dress up as Tate , Control the show! -------- Join our group for access to the control room: https://www.roblox.com/communities/7391711/EP-Productions#!/about To join the group on mobile: Scroll down and find where it says 'Group' - click on it and then click 'Join Group'! Report trollers on our comms server. -------- This game was Developed / Includes assets by: vluxve , Itsale2. Morph Gui from: Gab's Hub Outfits created by Eugene, 0mgj0rdan1 . -------- 🏷️ Tate Mcrae , tate mcrae , tate , miss possessive , the miss possessive tour , The Miss Possessive Tour , Taylor Swift , Olivia Rodrigo , kb , Sabrina Carpenter

Last updated by the developer 29 Jul 2026, 22:09 UTC.

0
playing (measured 10 Aug 2026, 23:35 UTC)
3,761
lifetime visits
54%
liked (22 👍 / 19 👎)
18
favourites (4.8 per 1k visits)
7 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP Gamepass
120 R$
Lyric Controller Gamepass
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Played EP: Miss Possessive Tour! · social1,732 · 100.0% win
Play The Game In The First 24 Hours Of Releasing! · other1,732 · 100.0% win
Meet The Owner! · other34 · 0.00% win
Meet The Co Owner · other20 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.