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Free Animate [Beta]

Free Animate [Beta]

A Roblox experience owned by Rig Shift.

Sandbox & buildingENanimation creationavatar customizationbeta tool

Free Animate [Beta] is a sandbox-building experience created on 2025-05-08. It currently has 122 players online, 13,384,457 lifetime visits, and 131,437 favorites. The experience holds a 94% like percentage. It allows users to create custom animations for various avatar types.

Description (written by the developer; not a statement by this register)

Welcome to Free Animate! Create custom Roblox animations with R15, R6, Rthro, or any player’s avatar. Save your creations in-game or upload them to Roblox Studio using our plugin: https://create.roblox.com/store/asset/129944515085860/Export-Animation \-- PC Controls R – Toggle between Rotation and Movement J – Toggle Free Camera Y – Toggle between Local and World space B – Toggle Onion Skin Q – Play animation Ctrl + C/V/X – Copy, Paste, Cut keyframes Ctrl + Z/Y – Undo, Redo Backspace – Delete keyframe < / > – Snap to keyframes \= – Add keyframe at current pose N – Add reset keyframe The controls can be changed in-game to fit your preferences. This game is available on mobile, PC, and console (with keyboard and mouse support). The Constant easing style can be used when no easing is applied. Note: This game is currently in beta, so you may encounter some bugs. If you find any, please let us know. Additional features are coming soon. Credit to ArlianaFluffyWolfy for the icon

Last updated by the developer 20 Aug 2026, 21:31 UTC.

92
playing (measured 22 Aug 2026, 06:50 UTC)
13,448,391
lifetime visits
94%
liked (26,455 👍 / 1,737 👎)
132,434
favourites (9.8 per 1k visits)
8 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9215612410 August 2026 — 129 players21 August 2026 — 108 players21 August 2026 — 110 players21 August 2026 — 131 players21 August 2026 — 116 players22 August 2026 — 156 players22 August 2026 — 147 players22 August 2026 — 141 players22 August 2026 — 133 players22 August 2026 — 119 players22 August 2026 — 123 players22 August 2026 — 92 players10 August 202622 August 2026
12 measurements spanning 12 days, net -37. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–166 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 06:5092-31
22 Aug 2026, 05:50123+4
22 Aug 2026, 04:50119-14
22 Aug 2026, 03:50133-8
22 Aug 2026, 02:50141-6
22 Aug 2026, 01:50147-9
22 Aug 2026, 00:50156+40
21 Aug 2026, 23:50116-15
21 Aug 2026, 22:50131+21
21 Aug 2026, 21:50110+2
21 Aug 2026, 20:54108-21
10 Aug 2026, 16:49129first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Animator! · other3,823,811 · 53.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9413 August 2026 — 94 % liked21 August 2026 — 94 % liked21 August 2026 — 94 % liked21 August 2026 — 94 % liked21 August 2026 — 94 % liked22 August 2026 — 94 % liked22 August 2026 — 94 % liked22 August 2026 — 94 % liked22 August 2026 — 94 % liked22 August 2026 — 94 % liked22 August 2026 — 94 % liked22 August 2026 — 94 % liked23 August 2026 — 94 % liked2 September 2026 — 94 % liked13 August 20262 September 2026
14 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 18:3694no change
23 Aug 2026, 18:3394no change
22 Aug 2026, 06:5094no change
22 Aug 2026, 05:5094no change
22 Aug 2026, 04:5094no change
22 Aug 2026, 03:5094no change
22 Aug 2026, 02:5094no change
22 Aug 2026, 01:5094no change
22 Aug 2026, 00:5094no change
21 Aug 2026, 23:5094no change
21 Aug 2026, 22:5094no change
21 Aug 2026, 21:5094no change
21 Aug 2026, 20:5494no change
13 Aug 2026, 18:3394first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.