[🎮1000+] FORSAKEN Outfits
A Roblox experience owned by Outfitsy.
RoleplayENForsaken IPAvatar CustomizationRoleplay
[🎮1000+] FORSAKEN Outfits is a roleplay experience created on 2025-05-08. It has accumulated 989,199 lifetime visits and 90,418 favorites. The experience holds a 68% like percentage. Currently, zero users are playing. The content features over 1,000 outfits inspired by various FORSAKEN characters and public designs.
Description (written by the developer; not a statement by this register)
🔥ALL OUTFITS COME PRE-LOADED! NO WAITING!🔥 JOIN NOW! You wont regret it! All Unique Outfits :) ✨Updates every 20 Likes! 🗺️ 1000+ FORSAKEN Skins/Avatars that can be tried on! 💕 Genuine Handcrafted matching clothing for FORSAKEN fans! 🛒 Wear outfits inspired by famous FORSAKEN Characters such as - Twin Tail, Friend Elliot, c00lkidd, john doe, jane doe, Bluudud, Azure, Noli, 1x1x1x1, Shedletsky, 007n7, Guest 1337, Guest 666, Jason, Chance, Elliot, Dusekkar, Builderman, Taph 🛍️ Style your avatar with designs inspired by the PUBLIC ✅ OVER 70+ Different Classic FORSAKEN characters included with different outfits for all! 📌We have included outfits of all the Survivors/Killers that are to come! What are you waiting for! Join our group Outfitsy for suggestions! all taken seriously <3 Tags: Forsaken, Forsaken X, Forsaken Modded, Forsaken: Fixed, Forsaken Roleplay, Roleplay, RP, Forsaken But Cool, Forsaken: Retold, Noli Update, Gubby Outfits, Avatars, Forsaken Sad Stories, Retro
Last updated by the developer 13 Dec 2025, 08:49 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:51 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.