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[UPD 3] Human Ice Cream

[UPD 3] Human Ice Cream

A Roblox experience owned by GeekOut Rapid.

MinigamesENhuman food themestacking mechanicPvP battle

[UPD 3] Human Ice Cream is a minigame experience created on 2025-05-08. The title currently has 24 players. It has accumulated 15,067,889 lifetime visits. The experience holds 18,933 favorites. User engagement shows a 73% like percentage. The game involves building and consuming human-flavored ice cream using props and traps.

Description (written by the developer; not a statement by this register)

You are very hungry. An ice cream cone would be amazing. 🍦 BUTTTTTT, you only have an empty cone. 🍧 You need to figure out how to build the ultimate human-flavored ice cream and devour it. 🧠 Catch heads, stack 'em high, and make your dream dessert. 🍨💀 Good luck, little scoop fiend! 👍 Inspired by Human Kebabs, Rope Battles, Slap Battles Tags: props, traps, battles, PVP, Friends, Fun, QuickPlay, BattleRoyale, strategy, kebab kebabs,bbq, barbeque, Icecream, skewer, fork

Last updated by the developer 28 Jan 2026, 19:28 UTC.

24
playing (measured 10 Aug 2026, 15:00 UTC)
15,067,889
lifetime visits
73%
liked (11,631 👍 / 4,263 👎)
19,423
favourites (1.3 per 1k visits)
8 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:0012first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Stars
299 R$
2x Points
199 R$
Meltdown Cone Pack
199 R$
Hot Fudge Cone Pack
99 R$
OP!!! Force Field Cone Pack
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome5,993,279 · 100.0% win
Weeeeeee · other5,919,269 · 100.0% win
Get Scooped · other5,827,785 · 100.0% win
First Scoop · other5,130,153 · 100.0% win
First Ability · progression3,533,288 · 66.0% win
YOU ATE IT?! · other3,479,581 · 63.4% win
10 Scoops · collection2,778,534 · 57.9% win
First Cone · other2,282,835 · 48.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7313 August 2026 — 73 % liked23 August 2026 — 73 % liked2 September 2026 — 73 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 18:0773no change
23 Aug 2026, 17:5073no change
13 Aug 2026, 17:4973first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.