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Click a potato 🥔

Click a potato 🥔

A Roblox experience owned by Dreams-Studios..

Clicker & idleENclickermemeidle

Description (written by the developer; not a statement by this register)

🥔 Click a potato to unlock new Potato Styles, Background Styles and more! 👍 Leave a like for next updates This game is in Beta 0.5 if you see bugs or want to suggest something, join Dreams-Studios. Tags: Potato Clicker, Clicker Game, Funny Game, Idle Clicker, Tap to Win, Potato Skins, Collect Points, Potato Tycoon, Skins Unlock, Meme Game, Casual Game, AFK Clicker, Endless Tapping, Potato Simulator, Upgrade System

Last updated by the developer 29 Jun 2026, 22:08 UTC.

0
playing (measured 13 Aug 2026, 08:22 UTC)
8,968
lifetime visits
67%
liked (36 👍 / 18 👎)
42
favourites (4.7 per 1k visits)
8 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 08:220first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to click a potato! · welcome1,652 · 0.00% win
500 Clicks! · other1,358 · 0.00% win
1000 Clicks! · other1,024 · 0.00% win
2.5K Clicks! · other805 · 0.00% win
5K Clicks! · other618 · 0.00% win
7.5K Clicks! · progression521 · 0.00% win
10K Clicks! · other481 · 0.00% win
15K Clicks! · other428 · 0.00% win
30K Clicks! · progression326 · 0.00% win
50K Clicks · progression282 · 0.00% win
75K Clicks! · other260 · 0.00% win
100K Clicks!252 · 0.00% win
250K Clicks! · progression208 · 0.00% win
500K Clicks! · progression171 · 0.00% win
1M Clicks! · progression136 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.