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FPS Blitz [RECODE P3]

FPS Blitz [RECODE P3]

A Roblox experience owned by B.L.I.T.Z Corporation.

ShooterENFPSZombie SurvivalWave-based

Description (written by the developer; not a statement by this register)

FPS Blitz was originally an inside joke project turned into a functional and proper game with multiple maps, rewards and etc. it includes tons of ways to fight players, sometimes its rage inducing due to its bugs and WiP systems. Currently the game is in Late Beta and once Recode P3 rolls out its in a full release state. it has 2 main gamemodes, Main game and zombie blitz, zombie blitz is a gamemode where you fight against multiple types of enemies in wave based attacks and triumphing gives you rewards. {15 TOTAL KILLS IS REQUIRED TO PLAY}

Last updated by the developer 17 Aug 2026, 19:54 UTC.

0
playing (measured 22 Aug 2026, 17:48 UTC)
3,944
lifetime visits
83%
liked (102 👍 / 21 👎)
50
favourites (12.7 per 1k visits)
8 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 17:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

5000
5,000 R$
2500
2,500 R$
1000 rbx
1,000 R$
500 rbx
500 R$
250 rbx
250 R$
100 rbx
100 R$
50 rbx
50 R$
10 rbx
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to fps blitz! · welcome998 · 0.00% win
Meet the owner! · other504 · 0.00% win
15 Kills · other228 · 0.00% win
Valentines Day! · other215 · 0.00% win
Core Fracturer · progression149 · 0.00% win
Tutorial Mode · welcome116 · 0.00% win
Beat the lava army · progression85 · 0.00% win
25 Kills · progression71 · 0.00% win
NEW YEARS!!! · other65 · 0.00% win
zombie conquerer · progression57 · 0.00% win
HIDDEN BADGE · secret39 · 0.00% win
50 Kills · progression34 · 0.00% win
frost event won ooo · other16 · 0.00% win
100 Kills · progression16 · 0.00% win
its alright. · other14 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

828382.522 August 2026 — 82 % liked11 September 2026 — 82 % liked1 October 2026 — 83 % liked11 October 2026 — 83 % liked21 October 2026 — 83 % liked31 October 2026 — 83 % liked22 August 202631 October 2026
6 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
31 Oct 2026, 17:5183no change
21 Oct 2026, 17:5183no change
11 Oct 2026, 17:5083no change
1 Oct 2026, 17:5083+1
11 Sept 2026, 17:4982no change
22 Aug 2026, 17:4982first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.