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Project: Last Hope

Project: Last Hope

A Roblox experience owned by Eclipses Interactives.

SurvivalENapocalypticsurvivalreligious themes

Description (written by the developer; not a statement by this register)

!! Pre-alpha in August, Currently QA only !! Heavily inspired by Seven Trumpets of Revelation (Chapters 8–11). In a world collapsed by corruption, where government officials, police officers, and even the people on the street have fallen to envy, greed, sloth, and more… until a trumpet sounds, shattering the stillness and marking the beginning of judgment. Loot, Survive, And hide, Survive is your Last Hope. (Special thanks to CloakerScav)

Last updated by the developer 18 Mar 2026, 01:50 UTC.

0
playing (measured 14 Aug 2026, 23:02 UTC)
368
lifetime visits
100%
liked (1 👍 / 0 👎)
1
favourites (2.7 per 1k visits)
8 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 23:020first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Into the Unknown · progression39 · 0.00% win
Enemy’s territory · progression0 · 0.00% win
A Fallen Star · progression0 · 0.00% win
Descended · secret0 · 0.00% win
Ascended · progression0 · 0.00% win
Unleashed Corruption · progression0 · 0.00% win
Awakened Fallen · progression0 · 0.00% win
Lost in the void · progression0 · 0.00% win
I’ll be there lighting you up. · progression0 · 0.00% win
humanality. · other0 · 0.00% win
Friend or foe · other0 · 0.00% win
Our little secret · secret0 · 0.00% win
Crimson Sea · progression0 · 0.00% win
I’m the captain of my sea · progression0 · 0.00% win
Our hope · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.