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Garage Sale [Brainrot]

Garage Sale [Brainrot]

A Roblox experience owned by Garage Sale Games.

TycoonENpackage managementcompetitive upgradeshouse decoration

Garage Sale [Brainrot] is a tycoon experience created on 2025-05-08. The game has recorded 1,437,039 lifetime visits and 126,493 favorites. Currently, zero users are playing. The title holds a 94% like percentage based on user ratings.

Description (written by the developer; not a statement by this register)

📦 Garage Sale Welcome to Garage Sale, the ultimate package management experience! Dive into a world where your goal is to order, break, and sell packages to have the best garage. Compete with friends, unlock powerful upgrades, and become the best house on the street!

Last updated by the developer 17 Apr 2026, 05:49 UTC.

0
playing (measured 10 Aug 2026, 17:32 UTC)
1,437,039
lifetime visits
94%
liked (8,067 👍 / 498 👎)
126,488
favourites (88.0 per 1k visits)
8 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:320first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome Badge · welcome96,013 · 100.0% win
Save up 10,000 cash! · progression25,735 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9414 August 2026 — 94 % liked24 August 2026 — 94 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 12:3794no change
14 Aug 2026, 12:3694first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.