cursed fps [UPDATE]
A Roblox experience owned by For Who?.
Description (written by the developer; not a statement by this register)
A realistic weapon test place. Good for singleplayer or multiplayer. .🏗 This game is still under development. Expect some bugs or glitches. 🏗 FFA game with multiple weapon types, from guns to swords to airstrikes. You are able to spawn bots to fight, and you can run 1v1s in private servers. There are bullet drop and injury mechanics No hacking/exploiting or advertising Very good killstreaks ✅ (I miscalculated the explosion power and now they wipe the map) Updates: LARGE FIXES TO DROP SYSTEM, it is more realistic now. Gun fixes in progress. SVD-63 and SVD-63 w/ PSO-1 fixed. M16 has been added! UI scaling has had long needed fixes. Some maps now have overcast skies. Tags: acs, gun test, fps, shooting, military, war, test game, acs framework, modern warfare, roblox fps, ACS, army, free for all, FFA, shooter, random, robux, guns, FPS, Gun, Shooter, War, Tactical, Multiplayer, PvP, ACS, Realistic, Ragdoll, Killstreak, Modern Combat, cursed fps, cursed
Last updated by the developer 6 Jun 2026, 19:29 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Sept 2026, 17:46 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.