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Agoraphobia Testing place (REMASTER OPEN TESTING)

Agoraphobia Testing place (REMASTER OPEN TESTING)

A Roblox experience owned by Agora Studio.

HorrorENhorrorasymmetric multiplayerescape room

Description (written by the developer; not a statement by this register)

Game contains flashing lights The intense fear of being unable to escape... Survivors: Hack terminals located across the map to open the path to freedom. Beast: Hunt them all, drag them to their icy prisons, where they are slowly trapped along with their fears eternally... Game is heavily based off and inspired by Flee the Facility by A.W. Apps

Last updated by the developer 27 Jun 2026, 21:45 UTC.

0
playing (measured 10 Aug 2026, 21:36 UTC)
6,381
lifetime visits
91%
liked (75 👍 / 7 👎)
98
favourites (15.4 per 1k visits)
9 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:360first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Clock's Tickin · other10 · 0.00% win
Professional Hacker · other8 · 0.00% win
Waste of Time · other7 · 0.00% win
Forgotten · other4 · 0.00% win
Nah · other4 · 0.00% win
Carried by Luck · other3 · 0.00% win
Rampage · progression2 · 0.00% win
Pure Skill · other2 · 0.00% win
Betrayal · other1 · 0.00% win
Close One · other1 · 0.00% win
Ventless · secret1 · 0.00% win
Darkness · other1 · 0.00% win
Last Second Win · progression0 · 0.00% win
Demolition Specialist · progression0 · 0.00% win
Strike · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9117 August 2026 — 91 % liked27 August 2026 — 91 % liked17 August 202627 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 18:0591no change
17 Aug 2026, 17:5191first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.