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CliffHanger (ALPHA)

CliffHanger (ALPHA)

A Roblox experience owned by Capples Studio.

AdventureENparkourclimbingobstacle course

Description (written by the developer; not a statement by this register)

Challenge yourself to reach the top! 🧗‍♂️ Climb steep mountains filled with narrow ledges, risky jumps, and challenging obstacles. Every move matters — one mistake can send you back down. How far can you climb? 🏁 Race A race starts every 20 minutes in-game Controls 🖥️ PC Mantle: Press SPACE while in the air near a ledge Shift Lock: Press F Ice Picks: E 🎮 Console Mantle: Press A/X while in the air near a ledge Shift Lock: B/R3 Ice Picks: Y ⚠️ WARNING The game is currently in ALPHA and many features are expected to not function correctly.

Last updated by the developer 17 Aug 2026, 09:20 UTC.

0
playing (measured 17 Aug 2026, 11:03 UTC)
1,079
lifetime visits
94%
liked (32 👍 / 2 👎)
128
favourites (118.6 per 1k visits)
9 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 11:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
299 R$
Aura
149 R$
Instant Respawn
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome368 · 100.0% win
Checkpoint 1! · progression109 · 100.0% win
Checkpoint 2! · progression45 · 0.00% win
Checkpoint 3! · progression28 · 0.00% win
OOPS · other27 · 100.0% win
Checkpoint 4 · progression16 · 0.00% win
Checkpoint 5! · progression15 · 0.00% win
Checkpoint 6! · progression13 · 0.00% win
Checkpoint 7 · progression12 · 0.00% win
Checkpoint 9 · progression12 · 0.00% win
Checkpoint 8 · progression12 · 0.00% win
Checkpoint 10 · progression11 · 0.00% win
Weather Run0 · 0.00% win
Mantle Master0 · 0.00% win
The tourust0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.