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Drinks Anomaly Towers

Drinks Anomaly Towers

A Roblox experience owned by pzxel ୨ৎ.

Tower defenseENtower defenseobbyparkour

Description (written by the developer; not a statement by this register)

Welcome To Drinks Anomaly Towers! Please leave a like, and supports the dev. Hope you enjoy the game! This Towers Already Contain: - Badge reward - Mobile shiftlock - Headless and korblox commands Inspiration: Ballerina Assassino Cappucini Tower (The Bopes), Tower of Coffee (66trass) Tower Creator: pzxelw, TheNoobManRoblox2 Scipter: TheNoobManRoblox2 Builder: TheNoobManRoblox2, pzxelw Shutdown means bug fixing or new update. Tags: Tower, Obby, Easy tower, Easy obby, Hard tower, Hard obby, Parkour, Platformer. aesthetic, ballerina tower, lololo tower, capuccino tower, capuccino, capuchino, capuccino assasino, ballerina capuccina, capuccino assasino tower, ballerina capuccina tower icharina matchanova icharina matchanova tower, ballerino lololo, ballerino lololo tower, anomaly tower, tower of anomaly, drinks anomaly tower, towers

Last updated by the developer 31 May 2025, 05:44 UTC.

0
playing (measured 24 Aug 2026, 00:19 UTC)
2,781
lifetime visits
86%
liked (6 👍 / 1 👎)
2
favourites (0.7 per 1k visits)
10 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
24 Aug 2026, 00:190first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You've Finished Icharina Matchanova Tower! · progression44 · 0.00% win
You've Finished Cappuccino Assasino Tower · progression20 · 0.00% win
You've Finished Barellina Capuchina Tower · progression16 · 0.00% win
You've Finished Ballerina Lololo Tower · progression6 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.