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[NEW❄️] R6 Avatar Ideas [MALE & FEMALE]

[NEW❄️] R6 Avatar Ideas [MALE & FEMALE]

A Roblox experience owned by /moonfall.

RoleplayENAvatar CustomizationOutfit IdeasR6

[NEW❄️] R6 Avatar Ideas [MALE & FEMALE] is a roleplay experience created on 2025-05-10. It has accumulated 533,447 lifetime visits and 26,469 favorites. The experience holds an 86% like percentage. Currently, zero users are playing. The description highlights over 2,000 unique avatar styles and daily outfit updates.

Description (written by the developer; not a statement by this register)

💛LIKE, FAVORITE, and JOIN the group for more updates! 🌍 Discover 2,000+ unique avatar styles 🔄 Fresh outfits added every day 💡 Share your feedback & suggestions in our group 🧑‍🎨 This is a user-generated experience. DM us for content removal requests. Tags: Outfit Ideas, Hair Combo, Da Hood, Boy R6 Outfits, Cybery2k, Outfit Ideas Shop, Clothing, Emo, Friends, Outfit Shop, Trends, Gothic Dahood, Matching Fits, Girl R6 Outfits, R6, Home Store, Girl R6 Fits, Headless Fits, Outfit Loader, Scene, R6 Avatars, Try On, R6 Game, Hair Combos, R6 Outfit Ideas, Aesthetic, Avatars, Headless, DollhouseRP, Steal Outfits, Outfit Store, Boy R6 Avatars, Creativity, Hair, Dollhouse Roleplay, Fits, Vkei Moe, Yabujin, Fisch, Female R6 Avatars, Social, Outfits, DH, Avatar Customization.

Last updated by the developer 30 May 2026, 08:02 UTC.

0
playing (measured 10 Aug 2026, 17:03 UTC)
533,447
lifetime visits
86%
liked (922 👍 / 152 👎)
26,469
favourites (49.6 per 1k visits)
10 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:030first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome · welcome312,605 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8614 August 2026 — 86 % liked24 August 2026 — 86 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 20:3886no change
14 Aug 2026, 20:3786first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.