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Midnight Sahur

Midnight Sahur

A Roblox experience owned by ! Studios.

HorrorENhorror survivaljumpscaresbeta

Description (written by the developer; not a statement by this register)

You wake up at 1 am. Survive until 5 am. Endure the Midnight Sahur, as something lurks in the shadows. [WARNING]: This game contains flashing lights, loud noises and jumpscares! For the best experience, use Headphones. This is BETA. Expect bugs. More endings coming. Join for perks: https://www.roblox.com/communities/15134452/Studios#!/about 💖Made by Script Tags: Horror, Midnight, Hours, Scary, Scare, Survive, Thrill, Solo, Story, Monster, Can't Sleep At 1 am, Italian Brainrot, Tung Sahur, Tung Tung Sahur, Sahur, Tralalala, Tralalero, Tralalero Tralalala

Last updated by the developer 10 May 2025, 21:11 UTC.

0
playing (measured 10 Aug 2026, 21:22 UTC)
283
lifetime visits
75%
liked (3 👍 / 1 👎)
1
favourites (3.5 per 1k visits)
10 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Be A Monster
299 R$
Be Billy!
99 R$
Be a Cop!
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Night One: Failure · progression0 · 0.00% win
The Hunt: Reimagined Token | Midnight Sahur · progression0 · 0.00% win
Night One: House Fire · other0 · 0.00% win
Night One: Basement · progression0 · 0.00% win
Night One: Explosion · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.