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PlayPoint Arcade

PlayPoint Arcade

A Roblox experience owned by PlayPoint Arcade and Fun.

SimulatorENclaw machineticket redemptionprize shop

Description (written by the developer; not a statement by this register)

Welcome to PlayPoint Arcade if you experience high end Lag please use a Private Server! We have a wide range of different claws/Redemption Games here! you can Win Tickets on Floor 1 Head to the main Claws on Floor 2 and try become the Most Prizes won Champion on the leader board you can also buy prizes from the prize shop for Tickets! Trade in Claw Machine Prizes for Tickets! Note: Claw Prizes Do Not Save Upon Re-join so please redeem them before leaving! Note 2:⚠️Lower End Devices May Experience Lag!⚠️

Last updated by the developer 8 Aug 2026, 04:09 UTC.

0
playing (measured 12 Aug 2026, 17:22 UTC)
8,288
lifetime visits
51%
liked (37 👍 / 36 👎)
62
favourites (7.5 per 1k visits)
10 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 17:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Vip Room
249 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to the PlayPoint! · welcome2,265 · 0.00% win
Halloween Event 2025 · social140 · 0.00% win
Won 10 Prizes! · collection111 · 0.00% win
Christmas Special 2025 · other108 · 0.00% win
Collected all 5 Panda Plush Prizes! · collection8 · 0.00% win
Card Starter · collection7 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.