🏔️ Run Up or Die
A Roblox experience owned by PlayFall Studio.
ObbyENobstacle coursephysics-basedleaderboards
Description (written by the developer; not a statement by this register)
🏔️ Run Up or Die Can you survive the chaos? Climb your way up a deadly mountain while dodging an endless storm of falling boulders, crates, cars, and pure madness! Every victory unlocks your path to even more dangerous mountains. Play with friends and race to the summit together, or take on the climb solo—just remember, only the fastest and most agile will survive to the top. 🔥 Game Features 🌪️ Dynamic Chaos: Random falling objects keep every run unpredictable. 🏃 Challenging Paths: Discover tricky obstacles, hidden shortcuts, and risky routes. 🏆 Leaderboards: Compete to see who can climb the highest and fastest. 🤣 Ragdoll Madness: Hilarious physics and explosive surprises around every corner. 🗺️ Constant Updates: Fresh hazards, new maps, and even crazier challenges added regularly. 💥 Do you have what it takes to conquer Mount Mayhem? Jump in and prove it!
Last updated by the developer 20 Aug 2025, 23:20 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 22 Aug 2026, 04:21 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.