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[ Content Deleted ]

A Roblox experience owned by Fat Car Studios.

OtherEN

The experience titled '[ Content Deleted ]' is categorized under 'other'. It was created on 2025-05-10. The game has recorded 10,366,235 lifetime visits and 170,731 favorites. Currently, 0 players are active. The like percentage stands at 67.

Description (written by the developer; not a statement by this register)

[ Content Deleted ]

Last updated by the developer 19 Mar 2026, 11:22 UTC.

0
playing (measured 10 Aug 2026, 14:35 UTC)
10,366,235
lifetime visits
67%
liked (16,490 👍 / 8,134 👎)
170,676
favourites (16.5 per 1k visits)
10 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[INFINITE] Rocket Launcher
449 R$
[BEST WEAPON] Shotgun SECRET ENDING
449 R$
OP Fling Hammer
209 R$
OP Infinite Revives
199 R$
[INFINITE] JUMPSCARE EVERYONE
199 R$
[VALUE] Pistol SECRET ENDING
199 R$
[TROLL] Banana Peel
24 R$
[LIGHT] Flashlight
24 R$
[SPEED] Sprint
24 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome3,912,461 · 0.00% win
Talk to the Policeman · other1,659,134 · 0.00% win
Witness the accident! · other1,247,656 · 0.00% win
CAPTURED ENDING! · progression711,701 · 0.00% win
Canon Ending · progression538,790 · 0.00% win
You were caught! · other0 · 0.00% win
*SECRET* HERO ENDING! · secret0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.