Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Troll bacon tower ⭐

Troll bacon tower ⭐

A Roblox experience owned by FAN & ZOA COMMUNITY.

Tower defenseENTrollTower DefenseSlap Mechanic

Description (written by the developer; not a statement by this register)

🎮 Troll bacon tower 🎮 🤔 Can you break down the tower by avoiding the trolls? 🤔 🚨 Heavily Inspired By Troll is a Pinning Tower, and Troll is a Pinning Tower 2 🏷️ TAGS: Slap, Troll slap, Push, Free slap, Troll, Tower, Squid game, Troll is a pinning tower 2, Troll is a doll tower 2, Obby, Tower obby, Doll, Troll people tower, Troll is a pinning tower button, Disappearing block, New fun tower, Speedrun tower, Troll players, Players troll tower, Troll Button Tower, Troll Button Slap Tower, Slap Button Tower, Slap Tower

Last updated by the developer 22 Jun 2026, 10:23 UTC.

0
playing (measured 10 Aug 2026, 22:06 UTC)
64,545
lifetime visits
84%
liked (136 👍 / 25 👎)
144
favourites (2.2 per 1k visits)
10 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin 🛠️
1,249 R$
Invisible Device 💥
549 R$
Rainbow Carpet 🌈
549 R$
Giant Slap Hand 🖐️
249 R$
Slap Hand 🖐️
94 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! 👋 · welcome36,394 · 0.00% win
Secret! 🤫 · secret1,314 · 0.00% win
ANOTHER SECRET!??! 🤔 · secret910 · 0.00% win
Congratulations! 👏 · welcome394 · 0.00% win
Meet Developer 👑 · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.