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[Alpha] Bloxcoup

[Alpha] Bloxcoup

A Roblox experience owned by [AD] Alpha Devs.

Social & hangoutENbluffingstrategycard game

Description (written by the developer; not a statement by this register)

Bloxcoup is inspired by the real-life card game 'Coup'. It’s a game of bluff, strategy, and deception where players use hidden roles to outwit their opponents and eliminate them from the game. W.I.P Scripters: Zwerxz ; Diwgo* Builder: zlPro UI Design: vRonaldo

Last updated by the developer 2 Feb 2026, 00:07 UTC.

0
playing (measured 16 Aug 2026, 07:32 UTC)
444
lifetime visits
100%
liked (9 👍 / 0 👎)
9
favourites (20.3 per 1k visits)
10 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 07:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Emote Pack
199 R$
Premium Card Set
99 R$
Vip Table
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Bloxcoup! · welcome290 · 0.00% win
Rookie Rank · progression50 · 0.00% win
Trickster Rank · other0 · 0.00% win
Boss Rank · progression0 · 0.00% win
Mastermind Rank · other0 · 0.00% win
Hostile Takeover Department · progression0 · 0.00% win
Not Today, Peasant. · other0 · 0.00% win
Objection, you liar! · progression0 · 0.00% win
Nothing Personal, Your Grace. · progression0 · 0.00% win
Bluffer Rank · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

10021 August 2026 — 100 % liked1 October 2026 — 100 % liked11 October 2026 — 100 % liked21 August 202611 October 2026
3 measurements spanning 51 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 99–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
11 Oct 2026, 09:20100no change
1 Oct 2026, 06:33100no change
21 Aug 2026, 11:18100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.