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[SPRINGTRAPšŸŖ“] Infernity

[SPRINGTRAPšŸŖ“] Infernity

A Roblox experience owned by Infernity Dev Team.

[SPRINGTRAPšŸŖ“] Infernity is a Roblox experience created on 2025-05-10. It currently has 18 players and 4,905,818 lifetime visits. The game holds 22,439 favorites and a 54% like percentage. Its genre is listed as null. The description identifies it as an asymmetrical horror title featuring tags such as Infernity, Abandoned, and Stickmasterluke.

Description (written by the developer; not a statement by this register)

Welcome to Infernity Descend into Infernity, a dark and unjust realm where only the strongest survive. Here, you'll find allies, enemies... or perhaps someone who is both. Every step is a test, and every choice shapes your destiny. Tags: Infernity, Abandoned, Telamon, Stickmasterluke, Sonic.exe, 007N7, Jane Doe, Noli, Asymmetrical Horror, Horror

Last updated by the developer 10 Aug 2026, 01:21 UTC.

18
playing (measured 10 Aug 2026, 19:53 UTC)
4,905,818
lifetime visits
54%
liked (4,644 šŸ‘ / 3,936 šŸ‘Ž)
22,546
favourites (4.6 per 1k visits)
10 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:5321first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
499 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Infernity Ā· welcome912,942 Ā· 82.9% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own ā€œgames like thisā€ rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5414 August 2026 — 54 % liked24 August 2026 — 54 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean ā€œno change observedā€, never ā€œinterpolatedā€. The vertical axis spans 53–55 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 01:4754no change
14 Aug 2026, 01:4654first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.