Gun Incremental
A Roblox experience owned by ZebraTeam.
ShooterENextraction shootergun craftingprocedural maps
Description (written by the developer; not a statement by this register)
Deploy into procedural maps packed with hostile raiders, rare weapons, valuable gear, and high-risk loot. Build powerful guns from physical parts, create unique loadouts, and extract before you lose everything. 🔫 Assemble and customize 15+ weapons 🧩 Merge parts with unique pros, trade-offs, and sounds 🎒 Collect armor, helmets, clothing, utilities, and rare drops 🗺️ Explore large procedural maps with rotating layouts 🤖 Battle armed AI raiders, elites, and other operators 🌳 Unlock a randomized 3D skill tree every rebirth 📈 Complete quests, earn achievements, and upgrade your operator 💰 Buy, sell, loot, and build your perfect arsenal ♻️ Rebirth for permanent XP and currency multipliers Will you extract rich… or lose it all? 📱 Mobile Supported 🎮 Console Supported 💻 PC Supported ⭐ Like and favorite the game for more updates
Last updated by the developer 3 Aug 2026, 00:59 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 20:45 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.