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Gun Incremental

Gun Incremental

A Roblox experience owned by ZebraTeam.

ShooterENextraction shootergun craftingprocedural maps

Description (written by the developer; not a statement by this register)

Deploy into procedural maps packed with hostile raiders, rare weapons, valuable gear, and high-risk loot. Build powerful guns from physical parts, create unique loadouts, and extract before you lose everything. 🔫 Assemble and customize 15+ weapons 🧩 Merge parts with unique pros, trade-offs, and sounds 🎒 Collect armor, helmets, clothing, utilities, and rare drops 🗺️ Explore large procedural maps with rotating layouts 🤖 Battle armed AI raiders, elites, and other operators 🌳 Unlock a randomized 3D skill tree every rebirth 📈 Complete quests, earn achievements, and upgrade your operator 💰 Buy, sell, loot, and build your perfect arsenal ♻️ Rebirth for permanent XP and currency multipliers Will you extract rich… or lose it all? 📱 Mobile Supported 🎮 Console Supported 💻 PC Supported ⭐ Like and favorite the game for more updates

Last updated by the developer 3 Aug 2026, 00:59 UTC.

0
playing (measured 10 Aug 2026, 20:45 UTC)
311
lifetime visits
60%
liked (3 👍 / 2 👎)
1
favourites (3.2 per 1k visits)
10 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Auto Merge
300 R$
Take All
300 R$
Double XP
150 R$
Starterpack
35 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Blood · progression52 · 0.00% win
Loot Specialist · collection15 · 0.00% win
Escapist · progression4 · 0.00% win
Gunsmith · collection3 · 0.00% win
Seasoned Operator · progression2 · 0.00% win
Reborn · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.