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Chasing Rainbows

Chasing Rainbows

A Roblox experience owned by CloudWard Creations.

ObbyENcolor collectiontycoonalpha

Description (written by the developer; not a statement by this register)

Chasing Rainbows 🌈(Alpha)🌈 v.0.2.4 (Cross Platform, currently unavailable for console until future updates) Leave us a like if you enjoy the game and want to see more! A Color collection game with different game modes in the Chasing Rainbows universe. Current Game Modes : - Tower Obby - Tycoon - Tricks & Traits (Currently still in development but open for testing) 🎨 Color (Expression of self) - Find and unlock colors, materials and patterns and mix and match them to use across all game modes in various ways - Increase your paint capacity to paint more before refilling again - Restore Color to the environment 🌍 Explore - Collect hidden Colors no matter what game mode you play, even the lobby - Find other collectibles, not just colors depending on the game mode played - Discover Secrets 🎉 Personalize - Earn titles - Color Upcoming Game Mode : - Misdirection

Last updated by the developer 7 Oct 2026, 07:30 UTC.

0
playing (measured 31 Oct 2026, 21:00 UTC)
3,404
lifetime visits
60%
liked (12 👍 / 8 👎)
25
favourites (7.3 per 1k visits)
11 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
31 Oct 2026, 21:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Free Clan Creations (T&T)
100 R$
Spirits Blessing (Obby)
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome2,349 · 0.00% win
Met a Dev · social141 · 0.00% win
Sugar Sleuth · collection12 · 0.00% win
10 Traits · collection4 · 0.00% win
100 Traits · collection1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.