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Lethal Ape: In the Backrooms [BloodMan!]

Lethal Ape: In the Backrooms [BloodMan!]

A Roblox experience owned by The Lethal Ape.

HorrorENbackroomshorrorco-op

Lethal Ape: In the Backrooms [BloodMan!] is a horror experience created on 2025-05-11. The game has accumulated 1,639,035 lifetime visits and 982 favorites. Currently, zero users are playing. The title holds a 71% like percentage based on user ratings.

Description (written by the developer; not a statement by this register)

Welcome to Lethal Ape: In the Backrooms, a game where you play as an ape exploring the backrooms, the fear of the monsters chasing you while with others make it a great game to play with either with friends or alone.. what will you find in Lethal Ape: In the Backrooms

Last updated by the developer 22 Jul 2026, 19:36 UTC.

0
playing (measured 10 Aug 2026, 22:03 UTC)
1,639,035
lifetime visits
71%
liked (403 👍 / 162 👎)
991
favourites (0.6 per 1k visits)
11 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Common Boombox
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome572,488 · 0.00% win
The Maze · progression17,355 · 0.00% win
Glassbridge winner!! · progression4,004 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7114 August 2026 — 71 % liked13 October 2026 — 71 % liked23 October 2026 — 71 % liked14 August 202623 October 2026
3 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–72 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 14:0871no change
13 Oct 2026, 14:0771no change
14 Aug 2026, 11:2371first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.