Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Eat Food to Get FAST!

Eat Food to Get FAST!

A Roblox experience owned by One Week Productions.

SimulatorENspeed simulatorobbypet collection

Eat Food to Get FAST! is a simulator experience created on 2025-05-11. The game has recorded 3,168,396 lifetime visits and 335,678 favorites. It maintains a 96% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

⚡ Eat food to gain speed! 🏆 Complete obstacles to earn wins! 🌎 Unlock new worlds! 🐶 Collect pets! 💎 Premium benefits: +25% speed + daily premium rewards 🎁 Join One Week Productions for an exclusive pet + daily group rewards! https://www.roblox.com/communities/35739458/One-Week-Productions 👍 Like the game for updates! 👥 Invite friends for a speed boost! [Tags] speed, walkspeed, walk speed, roblox but every second you get +1 speed, roblox but you get +1 speed every second, every second you get faster, get faster every click, obby, obstacle course, race clicker, platformer, speed simulator

Last updated by the developer 21 Jul 2025, 17:47 UTC.

0
playing (measured 10 Aug 2026, 15:04 UTC)
3,168,396
lifetime visits
96%
liked (4,743 👍 / 214 👎)
335,655
favourites (105.9 per 1k visits)
11 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+4 Pet Equip
399 R$
x2 Wins (Permanent)
299 R$
x2 Speed (Permanent)
299 R$
VIP
299 R$
+250 Pet Storage
299 R$
Double Jump
249 R$
Triple Hatch
249 R$
Instant Hatch
199 R$
+2 Pet Equip
199 R$
+100 Pet Storage
149 R$
Auto Hatch
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

100 Speed · progression1,381,721 · 0.00% win
500 Speed · progression1,045,361 · 0.00% win
1 Win · progression1,025,187 · 0.00% win
1K Speed · progression636,321 · 0.00% win
5 Wins · progression397,693 · 0.00% win
10 Wins · progression224,438 · 0.00% win
5K Speed · progression165,293 · 0.00% win
25 Wins · progression111,084 · 0.00% win
10K Speed · progression55,529 · 0.00% win
50 Wins · progression48,093 · 0.00% win
100 Wins · progression16,101 · 0.00% win
50K Speed · progression2,606 · 0.00% win
250 Wins · progression2,015 · 0.00% win
100K Speed · progression627 · 0.00% win
500 Wins · progression117 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9614 August 2026 — 96 % liked3 September 2026 — 96 % liked23 October 2026 — 96 % liked14 August 202623 October 2026
3 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 05:3496no change
3 Sept 2026, 05:2396no change
14 Aug 2026, 05:2196first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.