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🌸[NPCS] Support Clinic

🌸[NPCS] Support Clinic

A Roblox experience owned by Serendipity Support Center.

RoleplayENroleplaycounselingcozy

🌸[NPCS] Support Clinic is a Roblox experience created on 2018-08-11. It has accumulated 16,590,627 lifetime visits and 87,012 favorites. The game holds a 78% like percentage. Currently, zero users are playing. The genre field is null. The description indicates a roleplay setting involving counseling and activities.

Description (written by the developer; not a statement by this register)

Welcome to Serendipity Support Center, a cozy roleplay where you work as a counselor, support patients, and unwind through activities! 🌸 🪷 Run therapy sessions: talk it out, meditate, or do yoga 🐾 Try animal therapy with pets and horses 🎨 Get creative with art, music, writing, and boats 🥾 Take patients hiking, dancing, or into the steam room 🔼 Earn points to climb the ranks 🐶 Collect and customize your own pet companion ✨ Earn tokens to unlock cosmetics such as nametags and trails Want to work here? ⭐ Join the group! 📝 Take the quiz at the Receptionist desk! 🤖 Then head to the Automated Training Center to get hired! ⚠️ Serendipity is roleplay only. We can't help with real illnesses. If you're struggling, please talk to an adult or visit your country's mental health website. 😃 Liking and favouriting the game helps a lot, thanks!

Last updated by the developer 6 Aug 2026, 12:25 UTC.

0
playing (measured 10 Aug 2026, 14:19 UTC)
16,590,627
lifetime visits
78%
liked (34,094 👍 / 9,702 👎)
86,980
favourites (5.2 per 1k visits)
11 August 2018
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Note Board
1,289 R$
Verified Staff
1,189 R$
3x Tokens
699 R$
Jet Ski Pass
498 R$
Double Your Points
449 R$
Segway
449 R$
Platinum Pass
399 R$
2x Tokens
299 R$
Hoverboard
249 R$
Self Check-In
249 R$
Cafe Worker
159 R$
Headless
129 R$
Pet Accessories
119 R$
Walk Faster
109 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to SSC! · welcome1,487,168 · 22.2% win
You Found Nathan! · collection9,463 · 0.00% win
You Met A Developer! · social1,681 · 0.00% win
You Met A Support Director! · other1,146 · 0.00% win
10 Points · other1,114 · 44.4% win
50 Points · other603 · 33.3% win
You Tipped Someone! · social575 · 11.1% win
100 Points · other377 · 33.3% win
You Got Tipped! · other357 · 11.1% win
Reach The Island! · progression149 · 0.00% win
10 Hours Playtime · other35 · 0.00% win
Halloween 2025 · other29 · 0.00% win
30 Hours Playtime · other14 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7813 August 2026 — 78 % liked23 August 2026 — 78 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 17:2378no change
13 Aug 2026, 17:1978first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.