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SIAM🎙️

SIAM🎙️

A Roblox experience owned by SIAM SQARE.

Social & hangoutENhangoutsocialthai

SIAM🎙️ is a social-hangout experience created on 2025-05-12. The game has recorded 1,249,116 lifetime visits and holds 94,045 favorites. Currently, zero users are playing. The experience maintains an 82% positive rating based on user feedback metrics.

Description (written by the developer; not a statement by this register)

⭐ Come hang out at Siam! A chill hangout map where you can meet new friends, relax, and chat together. Supports both text and voice chat 🗨️🎙️ 🎉 Enjoy fun activities, dances, and tons of photo spots to capture memories with friends! 💬 Join our group and add this game to your favorites ⭐ to get the latest updates and exclusive perks before anyone else! ❗ Please avoid using offensive language and remember to respect the game rules 💖 🏷️ Tag: siam, สยาม, thai, ไทย, เดินเล่น, hangout, chat, คาเฟ่, พักผ่อน, แชท, เสียง

Last updated by the developer 8 Aug 2026, 13:01 UTC.

0
playing (measured 10 Aug 2026, 19:33 UTC)
1,249,116
lifetime visits
82%
liked (396 👍 / 87 👎)
94,027
favourites (75.3 per 1k visits)
12 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:331first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
120 R$
Avatar Editor
99 R$
Boombox
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to SIAM · welcome541,454 · 100.0% win
Happy New Year 2026 · other958 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8214 August 2026 — 82 % liked24 August 2026 — 82 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 13:4782no change
14 Aug 2026, 13:4682first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.