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JKmnw’s Glitch Obby

JKmnw’s Glitch Obby

A Roblox experience owned by 위험한 놀이터.

ObbyENobbydifficulty chartstage progression

Description (written by the developer; not a statement by this register)

We reached 100k visitors! Thank you! Your likes and interest are a great help to us. ❤️ Welcome to JKmnws Glitch Per Difficulty Chart Obby! Challenge yourself with 80 unique stages that become increasingly difficult as you progress. Every stage is possible-test your skills and see how far you can go! Features Advance through 80 creative and challenging stages. Press R to quickly reset your character. You can skip a stage for just 25 Robux. Update log----- 1. Spectate GUI fixed 2. Bug fixed

Last updated by the developer 28 Mar 2026, 11:43 UTC.

0
playing (measured 10 Aug 2026, 21:03 UTC)
204,978
lifetime visits
59%
liked (478 👍 / 331 👎)
259
favourites (1.3 per 1k visits)
12 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Flying Carpet
499 R$
Gravity Coil
149 R$
Speed Coil
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

you played · welcome109,623 · 0.00% win
Stage 10 · progression91,305 · 0.00% win
Stage 20 · progression48,300 · 0.00% win
Stage 30 · progression21,279 · 0.00% win
Stage 40 · progression6,845 · 0.00% win
Stage 50 · progression3,452 · 0.00% win
Stage 60 · progression1,658 · 0.00% win
Stage 70 · progression896 · 0.00% win
skan! · other481 · 0.00% win
GG · other373 · 0.00% win
Stage 80 · progression253 · 0.00% win
50k Tower · progression122 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.