Deadly Obby
A Roblox experience owned by Parkour Central.
ObbyENparkourhigh difficultychallenge
Deadly Obby is an obby experience created on 2025-05-12. It has recorded 540,438 lifetime visits and 1,873 favorites. The experience holds a 53% like percentage. Currently, zero users are playing. The description highlights difficult parkour challenges and references other obby games.
Description (written by the developer; not a statement by this register)
😈 99% will FAIL; Only LEGENDS can conquer the DEADLIEST OBBY ever made! This is not a normal Obby as it is designed to push your skills to the limits! Only the top 0.01% can beat this... Are you amongst the best players? ⭐️ Leave a like and join our group to acquire a FREE SKIP: https://www.roblox.com/groups/33853572/JOIN 👍 Premium members get free in-game accessories! 🔴 Inspired by THE IMPOSSIBLE OBBY and THE INSANE OBBY. Tags: Parkour, Obby, Hard, Hard Obby, Deadly, Deadly Obby, Hardest, Hardest Obby, Fail, Fail Obby, Rainbow, Fun, Mega, Difficult, Difficult Obby, Worlds Hardest, Worlds Hardest Obby, Easy, Easy Obby, Extreme, Extreme Obby, Impossible, Impossible Obby, Difficulty Chart, Difficulty Chart Obby, DCO
Last updated by the developer 8 May 2026, 12:34 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:03 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 22:32 | 53 | no change |
| 14 Aug 2026, 20:33 | 53 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.