Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Obby, But Random Events Happen...

Obby, But Random Events Happen...

A Roblox experience owned by PlayBits Studios.

ObbyENrandom eventschaosmultiplayer

Description (written by the developer; not a statement by this register)

🆕 Update 3 ✨ Now there's a chance for Double & Multi Modifiers! 🔁 Spinning Players Modifier has been removed 🥤 Bloxy Cola Boost & 🎨 Colorblindness Modifiers added! 🆙 +50 new stages added! ⚡ Fusion Coil Gamepass now available! 🛠️ Various bug fixes for a smoother experience! 🚧 Try to complete the course... but it won't be easy! Random events appear out of nowhere, such as: 💣 Bombs falling from the sky 🌫️ Total blurry vision 🎥 Inverted camera and lots of confusion ...and MUCH more! 🤯 👥 Call your friends and laugh at the chaos together! Each round is unique, and your only goal is to survive the madness while trying to reach the end! ⚠️ New insane events are always coming up!

Last updated by the developer 20 Apr 2026, 19:51 UTC.

0
playing (measured 21 Aug 2026, 02:32 UTC)
7,094
lifetime visits
41%
liked (11 👍 / 16 👎)
5
favourites (0.7 per 1k visits)
12 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 02:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Fusion Coil!
50 R$
Double Jump!
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome5,109 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.